Augmented Reality Will Let You Try on Glasses In 3D

Thursday, February 27, 2014

Augmented Reality Will Let You Try on Glasses In 3D


 Augmented Reality
Augmented reality company Metaio is showing off a new feature that will be useful for trying on glasses and sunglasses virtually.  As AR technology continues to develop tools like this will get better and be included on mobile devices too.




M any people don’t realize that the all-time fastest selling consumer electronic device is at the core level, a 3D depth camera. The Microsoft Kinect was the first major release of a device that had the power to understand its surroundings, detect movement and gestures and even identify real world objects – and it was really just a companion to an already popular gaming device.

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The overwhelming success of the Kinect Sensor began a steady rise in interest in what 3D and depth cameras could do for consumer electronics.

Now, other companies like Apple, Intel and NVIDIA shortly announced what most of the mobile industry had been anticipating-that they too, had been working on 3D depth cameras. Apple recently acquired the company behind Kinect, PrimeSense.  Their focus wasn’t gaming, but rather taking the same technology and making it mobile- smaller, and embedded into future mobile devices.

“3D cameras will soon arrive on mobile devices,” said augmented reality company Metaio CTO Peter Meier recently. “Developers and businesses alike will be able to take advantage of this new technology through the support for 3D cameras in the Metaio SDK. This year in Barcelona we are showcasing how we have adapted our core technology to support this new wave of 3D integration, while also demonstrating the power of silicon integration, especially with regard to a wearable future. AR has already shown usefulness and value in both enterprise and consumer sectors, and we will continue to lead the way in innovation for 2014.”

In the video demonstration below, recorded at the Metaio booth at Mobile World Congress 2014, a real-time 3D reconstruction of a face is used to try out different models of sunglasses.  The system uses a Microsoft Kinect camera to generate the model.  While this version is for desktop, it will soon be available for mobile devices as the technology expands and progresses.



SOURCE  Metaio AR

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