bloc 33rd Square Business Tools - Andrea Stocco 33rd Square Business Tools: Andrea Stocco - All Post
Showing posts with label Andrea Stocco. Show all posts
Showing posts with label Andrea Stocco. Show all posts

Monday, September 28, 2015

Researchers Link Two Human Brains for Question-and-Answer Experiment


Neuroscience


Researchers used a brain-to-brain interface they developed to allow pairs of participants to play a '20 question' style game by transmitting signals from one brain to another over the Internet. Their experiment is thought to be the first to demonstrate that two brains can be directly linked to allow someone to accurately guess what is on another person's mind.
 


University of Washington researchers recently used a direct brain-to-brain connection to enable pairs of participants to play a question-and-answer game by transmitting signals from one brain to the other over the Internet. The experiment, published in PLOS ONE, is thought to be the first to show that two brains can be directly linked to allow one person to accurately guess what's on another person's mind.

"This is the most complex brain-to-brain experiment, I think, that's been done to date in humans," said lead author Andrea Stocco, an assistant professor of psychology and a researcher at UW's Institute for Learning & Brain Sciences.

"It uses conscious experiences through signals that are experienced visually, and it requires two people to collaborate," Stocco said.

The brain-brain connection works by having the first participant, or "respondent," wear a cap connected to an electroencephalography (EEG) machine that records electrical brain activity. The respondent is shown an object (for example, a dog) on a computer screen, and the second participant, or "inquirer," sees a list of possible objects and associated questions. With the click of a mouse, the inquirer sends a question and the respondent answers "yes" or "no" by focusing on one of two flashing LED lights attached to the monitor, which flash at different frequencies.

Researchers Link Two Human Brains for Question-and-Answer Experiment


A "no" or "yes" answer both send a signal to the inquirer via the Internet and activate a magnetic coil positioned behind the inquirer's head. But only a "yes" answer generates a response intense enough to stimulate the visual cortex and cause the inquirer to see a flash of light known as a "phosphene." The phosphene -- which might look like a blob, waves or a thin line -- is created through a brief disruption in the visual field and tells the inquirer the answer is yes. Through answers to these simple yes or no questions, the inquirer identifies the correct item.

The experiment was carried out in dark rooms in two UW labs located almost a mile apart and involved five pairs of participants, who played 20 rounds of the question-and-answer game. Each game had eight objects and three questions that would solve the game if answered correctly. The sessions were a random mixture of 10 real games and 10 control games that were structured the same way.

The researchers took steps to ensure participants couldn't use clues other than direct brain communication to complete the game. Inquirers wore earplugs so they couldn't hear the different sounds produced by the varying stimulation intensities of the "yes" and "no" responses. Since noise travels through the skull bone, the researchers also changed the stimulation intensities slightly from game to game and randomly used three different intensities each for "yes" and "no" answers to further reduce the chance that sound could provide clues.

The researchers also repositioned the coil on the inquirer's head at the start of each game, but for the control games, added a plastic spacer undetectable to the participant that weakened the magnetic field enough to prevent the generation of phosphenes. Inquirers were not told whether they had correctly identified the items, and only the researcher on the respondent end knew whether each game was real or a control round.

"We took many steps to make sure that people were not cheating," Stocco said.

Participants were able to guess the correct object in 72 percent of the real games, compared with just 18 percent of the control rounds. Incorrect guesses in the real games could be caused by several factors, the most likely being uncertainty about whether a phosphene had appeared.

"They have to interpret something they're seeing with their brains," said co-author Chantel Prat, a faculty member at the Institute for Learning & Brain Sciences and a UW associate professor of psychology. "It's not something they've ever seen before."

Errors can also result from respondents not knowing the answers to questions or focusing on both answers, or by the brain signal transmission being interrupted by hardware problems.

"This is the most complex brain-to-brain experiment, I think, that's been done to date in humans."


Related articles

"While the flashing lights are signals that we're putting into the brain, those parts of the brain are doing a million other things at any given time too," Prat said.

The study builds on the UW team's initial experiment in 2013, when it was the first to demonstrate a direct brain-to-brain connection between humans. Other scientists have connected the brains of rats and monkeys, and transmitted brain signals from a human to a rat, using electrodes inserted into animals' brains. In the 2013 experiment, the UW team used noninvasive technology to send a person's brain signals over the Internet to control the hand motions of another person.

The first experiment evolved out of research by co-author Rajesh Rao, a UW professor of computer science and engineering, on brain-computer interfaces that enable people to activate devices with their minds. In 2011, Rao began collaborating with Stocco and Prat to determine how to link two human brains together.

"Imagine having someone with ADHD and a neurotypical student," Prat said. "When the non-ADHD student is paying attention, the ADHD student's brain gets put into a state of greater attention automatically."

Many technological advancements over the past century, from the telegraph to the Internet, were created to facilitate communication between people. The UW team's work takes a different approach, using technology to strip away the need for such intermediaries.

"Evolution has spent a colossal amount of time to find ways for us and other animals to take information out of our brains and communicate it to other animals in the forms of behavior, speech and so on," Stocco said. "But it requires a translation. We can only communicate part of whatever our brain processes.

"What we are doing is kind of reversing the process a step at a time by opening up this box and taking signals from the brain and with minimal translation, putting them back in another person's brain," he said.



SOURCE  University of Washington


By 33rd SquareEmbed



Wednesday, August 28, 2013

First Human Brain-To-Brain Interface Demonstrated

 Brain-To-Brain Interfaces
Researchers have performed what they believe is the first noninvasive human-to-human brain interface, with one researcher able to send a brain signal via the Internet to control the hand motions of a colleague.




University of Washington researchers have performed what they believe is the first noninvasive human-to-human brain interface, with one researcher able to send a brain signal via the Internet to control the hand motions of a fellow researcher.

Using electrical brain recordings and a form of magnetic stimulation, Rajesh Rao sent a brain signal to Andrea Stocco on the other side of the UW campus, causing Stocco's finger to move on a keyboard.

While researchers at Duke University have demonstrated brain-to-brain communication between two rats, and Harvard researchers have demonstrated it between a human and a rat, Rao and Stocco believe this is the first demonstration of human-to-human brain interfacing.

"The Internet was a way to connect computers, and now it can be a way to connect brains," Stocco said. "We want to take the knowledge of a brain and transmit it directly from brain to brain."

The researchers captured the full demonstration on video recorded in both labs. The version available at the end of this story.

Rao, a UW professor of computer science and engineering, has been working on brain-computer interfacing (BCI) in his lab for more than 10 years and just published a textbook, Brain-Computer Interfacing on the subject.

In 2011, spurred by the rapid advances in BCI technology, he believed he could demonstrate the concept of human brain-to-brain interfacing. So he partnered with Stocco, a UW research assistant professor in psychology at the UW's Institute for Learning & Brain Sciences.

human brain-to-brain interface
The cycle of the experiment. Brain signals from the “Sender” are recorded. When the computer detects imagined hand movements, a “fire” command is transmitted over the Internet to the TMS machine, which causes an upward movement of the right hand of the “Receiver.” This usually results in the “fire” key being hit.
Image Souce: University of Washington

On Aug. 12, Rao sat in his lab wearing a cap with electrodes hooked up to an electroencephalography machine, which reads electrical activity in the brain. Stocco was in his lab across campus wearing a purple swim cap marked with the stimulation site for the transcranial magnetic stimulation coil that was placed directly over his left motor cortex, which controls hand movement.

The team had a Skype connection set up so the two labs could coordinate, though neither Rao nor Stocco could see the Skype screens.

Rao looked at a computer screen and played a simple video game with his mind. When he was supposed to fire a cannon at a target, he imagined moving his right hand (being careful not to actually move his hand), causing a cursor to hit the "fire" button. Almost instantaneously, Stocco, who wore noise-canceling earbuds and wasn't looking at a computer screen, involuntarily moved his right index finger to push the space bar on the keyboard in front of him, as if firing the cannon. Stocco compared the feeling of his hand moving involuntarily to that of a nervous tic.

"It was both exciting and eerie to watch an imagined action from my brain get translated into actual action by another brain," Rao said. "This was basically a one-way flow of information from my brain to his. The next step is having a more equitable two-way conversation directly between the two brains."

The technologies used by the researchers for recording and stimulating the brain are both well-known. Electroencephalography, or EEG, is routinely used by clinicians and researchers to record brain activity noninvasively from the scalp. Transcranial magnetic stimulation, or TMS, is a noninvasive way of delivering stimulation to the brain to elicit a response. Its effect depends on where the coil is placed; in this case, it was placed directly over the brain region that controls a person's right hand. By activating these neurons, the stimulation convinced the brain that it needed to move the right hand.

Related articles
Computer science and engineering undergraduates Matthew Bryan, Bryan Djunaedi, Joseph Wu and Alex Dadgar, along with bioengineering graduate student Dev Sarma, wrote the computer code for the project, translating Rao's brain signals into a command for Stocco's brain.

"Brain-computer interface is something people have been talking about for a long, long time," said Chantel Prat, assistant professor in psychology at the UW's Institute for Learning & Brain Sciences, and Stocco's wife and research partner who helped conduct the experiment. "We plugged a brain into the most complex computer anyone has ever studied, and that is another brain."

At first blush, this breakthrough brings to mind all kinds of science fiction scenarios. Stocco jokingly referred to it as a "Vulcan mind meld." But Rao cautioned this technology only reads certain kinds of simple brain signals, not a person's thoughts. And it doesn't give anyone the ability to control your actions against your will.

Both researchers were in the lab wearing highly specialized equipment and under ideal conditions. They also had to obtain and follow a stringent set of international human-subject testing rules to conduct the demonstration.

"I think some people will be unnerved by this because they will overestimate the technology," Prat said. "There's no possible way the technology that we have could be used on a person unknowingly or without their willing participation."

Rao and Stocco next plan to conduct an experiment that would transmit more complex information from one brain to the other. If that works, they then will conduct the experiment on a larger pool of subjects.




SOURCE  University of Washington


By 33rd SquareSubscribe to 33rd Square